Saturday, May 29, 2010

Not another bad Mmo

So here's the situation: You have just started another mmo, which will be now taking up a lot more of your time. You study for approximately 3 hours a day, work for 4 hours every few days and have a hefty schedule of other activities which take up most of your time. For the better part of the night, you are getting about 8hours of sleep; and with this you suffer from acute tiredness. You feel lethargic, and every morning hits you with the force of a concrete block; a constant hangover. But now, you have entered the endgame of this mmo, and any endgame be it aion, wow, guild wars, age of conan, any endgame means more hours/ more effort put into the game.

So here we are, putting another 3hours of gaming into this schedule, even more. I COULD try to make time, by shaving off study time work/ other games/ other activites. And that is what I shall do. By shaving time off sleep.

But how could this work you ask? You need those precious hours of REM to prevent yourself from going crazy!

We obviously know that our society operates on a circadium metronome. 24hours, 8-10 for sleep, the rest for play. However what we don't know is the wasted time spent on sleep. Sleep is beneficial, nobody is here to deny that, however it is incredibly inefficient. REM, or the dream state of sleep is shown to revitalize the mind, allow structural repair and HGH development. However a large portion of time is spent in lighter states of sleep; states, which could be classified as wasted time, not particularly needed.

Well what if we could hack our brains, tell them to become more productive and go straight into the tonic which is REM sleep?

Well we can.

Welcome to The world...Of whorecraft

Well I have recently have had my end semester exams, which have literally drained the life of me;almost. While I was in this current zombified state, i decided to visit my old server of Dath'Remar, where I had spent many, many hours trolling and rolling around the server, where i spent a vast majority of my LK raiding time. I have to say, a lot changes in a month. Just like life, the internal metronome of warcraft beats hard and fast; i noticed friends and guildies had left for other servers, other factions, not only that but i was happy to see many new faces. I also had noticed that their progression into icecrown was a little behind my expectations. I also strolled through the realm forum, generally looking at the server's general progression, *I was disappoint. It occured to me that this same guild has spent countless hours focusing on what would be placed in their definition of completing cutting edge progression.

But at what point does, what could be considered 'brute forcing' a boss down become hopeless?
Do we as raiders turn the raiding game into an office job, pushing the numbers until what we have is a somewhat rushed sense of progression? Is that all PvE is; A fight for GS?

Now, as raiders the initial cycle of raiding is very obvious to anyone who has spent >10hours in a 25man; we see the cycle as:
1. We get epics
2. With these epics we can complete further progression
3. Even if we don't kill the next boss, it's alright because next week we will have more gear and down it.
4. We will farm the current content, then more will be released, ad infinitum.

Now looking at the big picture, this seems somewhat pointless right? Well the ingenious work of blizzard allows this big machine to be segmented into gears and nuts and bolts. 90% of the time as raiders we only see the next gear of this machine, the next boss kill, the next achievement, the next drake, the next title, and all this time it is churning out the very thing that people despise; ignorant failure.

PvE drags people into the mindset of micro-progression.

Saturday, May 22, 2010

Second Post, First Was Gay




Disregard first post, i suck cocks.

I decided that the first post was very useless, serving as an intro post for my blog. Hopefully this will amend the issue most Blogs have. Most blogs are designed as short and sweet musings, long walls of text tend to make a reader lose interest; so i have compiled;"Patrick's Guide To Internets"

Rules

  1. See 2.
  2. You know this /fa/ggots
  3. Make posts short and to the point Q.E.D.?
  4. NO excessive use of vocabulary to end up making what is seemingly genuine content manifest into what could be considered as a wall of text.
  5. Adress everything
  6. Cite all, also clean fonts
  7. Short paragraphs
  8. More images needed
  9. Blog Moar
  10. Engage audience, stimulate response through content.
Also 34. If it exists, there is porn of it.

New development

So it has been a long 6 months, but it's time to actually start work on a blog. Which got me thinking; how many blogs exist out there on the internet, what is the average life of these and what is the average number of followers per blog?



Well the results were pretty interesting.

Approximately 2.4% of total internet traffic goes to a blogspot blog. To put this in perspective the internet is comprised of approx 1.8 billion users worldwide, that's around 25% of our worlds populations, which means that blogs recieve around 15million mouseclicks a day(averaging 3clicks per user). There are several million blogs that exist as well (approx 3.2 million). The average life of these blogs varied greatly, with mildly successful ones living for up to 5 years, and shorter, less successful ones, spanning the life of mere weeks.

So what compels us to create a blog? Is it that need to share our vault of knowledge with others, our musings, or is it deeper than that? Well suffice to say, it isn't. Blogs have the true juxtaposing design of creating intimate anonymity. We have access to that individuals true feelings and ideas, all with the click of a mouse. Blogs do what the internet is designed to do; connect.

The world is your oyster; the interwebs, your map. I know where I am headed baby, do you?